Or, if youve been collecting for a while, you could go through your own collection and discover you pulled the card in 2006 without even knowing what it was, maybe played a few games with it, used it to practice flicking cards at your sister, then eventually dropped it in a pile on the floor which your mom picked up and put in a shoe box and then stored in a damp corner at the back of the attic
There are a couple of bonuses that we can make use of, but I dont think its enough to make Stuck in Summoner's Sanctum more than just a moderate playable
The Ultra Rare, however, takes that a fair bit further and gives collectors a blue-backed, border-to-border experience with vibrant, punchy colours and a nod to Pokmon lore
Normally for a 4-drop I'd take a second turn to ramp with rocks like Golgari Signet and Rampant Growths and then drop it on the third turn, but here I may want to spend that turn casting Agent