Table of Contents show The Commanders: Terra, Cloud, Tidus, and Yshtola Y'shtola, Night's Blessed | Illustration by Magali Villeneuve In an extensive interview yesterday on IGN, Wizards of the Coasts Senior Game Designer Daniel Holt (Commander Lead for this Magic set) and Principal Narrative Game Designer Dillon Deveney (Narrative Lead) talked about why they chose these four Final Fantasy commanders, how they managed to squeeze the entirety of each games story into a single 100-card deck, and how theyre honoring fan-favorite characters every step of the way
After all, it isnt even the alternate art we see on the borderless version, so what makes it so special
I particularly like this in fliers decks, but dont sleep on it in go-tall decks like Veyran or even Me, the Immortal
Simply put, the game is a lane brawler, where you take your chosen monster and duke it out with enemy players, as well as smaller minions to gain XP and level up