A free +1/+1 counter every turn with no costs or restrictions is very powerful and will escalate very quickly
I should be able to handle token generation on my own turn easily enough
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The deck starts by playing a number of different efficiently costed spider creatures, many of which have strong secondary abilities including creating more spider tokens (Arasta, Brood Weaver, Drider, Penumbra Spider, Twin-Silk Spider, etc), card draw (Doom Weaver), removal effects (Acid Web Spider, Skyfisher Spider, Stingerfling Spider), anthem/counter effects (Sweet-Gum Recluse), reach, deathtouch, and many more abilities