Having more counters on more controlled creatures allows Tidus to more readily proc his " Cheer " ability, allowing him to Proliferate and draw, though this can only occur once per turn
Cast powerful spells, call upon classic summons, and even visit your favorite locations on the back of a chocobo
This makes it perfect for players who love to stay on the offensive without losing long-term stability
(If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) P/T Number 68 Language English Legal Formats Commander, Legacy, Vintage Not Legal Formats Alchemy, Brawl, Competitive Brawl, Historic, Modern, Pauper, Pioneer, Standard, Timeless Rulings (6/6/2025) If Maester Seymour is no longer on the battlefield when its first ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature